Lunch. Play today's world

Press kit

Fact sheet

Game
Lunch
Developer
Joshua Martens
Platforms
iPhone, iPad and Apple Watch, in one app, with iMessage stickers
Release date
31 October 2026
Price
Free. All of Lunch, one in-app purchase, $4.99. No ads, no subscriptions.
Press contact
hello@playlunch.app

Short description

Cappy, a capybara in a bathtub on wheels, flees a food chain that keeps waking up. One Daily a day, the same for everyone. Free on iPhone, iPad and Apple Watch.

Long description

Lunch is an arcade chase for iPhone, iPad and Apple Watch. You steer Cappy, a capybara in a bathtub on wheels, through the Nordic Forest, the Badlands and the Mountain Terraces. Predators sleep along the way and join the chase when you disturb them. Every wake-up pays a bonus, so poking the bear is a strategy. Lead chasers into trees or into each other, drift for points, and go Unbothered when they get close. A chase lasts about a minute.

The Daily is free: one world a day, the same for everyone, as the three worlds take turns in new colours with a new twist, a boss every Sunday, one ranked chase for the leaderboard and a streak to keep. All of Lunch ($4.99, once) opens every world as it's made, any day, on every device.

On Apple Watch the Digital Crown is the steering wheel, and lowering your wrist freezes the chase. On iPhone and iPad you steer with your thumbs, a controller or a keyboard. On Apple Watch and iPhone every event has its own haptic, so it plays just as well muted.

Features

Assets

For the app icon, the logo, screenshots and the voxel character renders, email hello@playlunch.app. Show screenshots in Apple's official device bezels.